Preferences: Move & View
Me → Preferences → Move & View controls the camera, how you walk and fly, and what clicks do. Many of
the Slipstream additions here are explained in more detail on Camera and clicking.
Camera
| Option |
What it does |
| View angle |
How wide the camera sees (field of view). Wider shows more but makes things look further away. |
| Distance |
How far behind you the camera sits. |
| Automatic position for: Build/Edit, Appearance |
Whether the camera moves by itself when you start editing objects or your appearance. |
Keyboard
| Option |
What it does |
| Arrow keys always move me while in chat |
Arrow keys walk even while you're typing in chat. |
| Tap-tap-hold to run |
Double-tap and hold a movement key to run. |
| Hold jump or crouch key to start or stop flying |
Hold the jump key to take off, and the crouch key to land. |
| Skip the pre-jump crouch (jump instantly) |
Jumps straight away, without the short crouch first. |
Mouse
| Option |
What it does |
| Show me in Mouselook |
See your own body when you look down in first person. |
| Third-person shooter camera |
The mouse steers the camera around you; movement follows the camera. See Camera and clicking. |
| Avatar faces camera direction |
With the shooter camera, your avatar always faces where the camera looks. |
| Mouselook mouse sensitivity |
How fast the view turns in mouselook. Invert flips up and down. |
| Single click on land |
No action or Move to clicked point (walk there). |
| Double click on land |
No action, Move to clicked point, or Teleport to clicked point. |
| Play sound on collisions |
A bump sound when you run into things. |
| Cinematic head tracking |
In third person, the camera follows and tilts with your head's movement. Roll damping levels the tilt. |
| Camera follows bone |
Pins the camera to a part of your avatar's skeleton. |
| Right-click drag orbits camera |
Hold right-click and drag to orbit around the spot you clicked. Orbit follows avatar keeps the orbit point with you as you move. |
| Both mouse buttons walk |
While steering with the left button on your avatar, also hold the right button to walk. |
| Left-click never sits me |
Left-click only touches objects set to sit on click; right-click → Sit here to sit. |
| Clicking my avatar keeps camera |
Clicking yourself doesn't snap the camera back behind you. |
| Show system avatar bodies |
Draws the classic built-in avatar bodies. Turn off if everyone wears mesh bodies. |
| Other Devices |
Joystick, gamepad and 3D mouse (SpaceNavigator) settings. |