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Preferences: Move & View

Me → Preferences → Move & View controls the camera, how you walk and fly, and what clicks do. Many of the Slipstream additions here are explained in more detail on Camera and clicking.

Camera

Option What it does
View angle How wide the camera sees (field of view). Wider shows more but makes things look further away.
Distance How far behind you the camera sits.
Automatic position for: Build/Edit, Appearance Whether the camera moves by itself when you start editing objects or your appearance.

Keyboard

Option What it does
Arrow keys always move me while in chat Arrow keys walk even while you're typing in chat.
Tap-tap-hold to run Double-tap and hold a movement key to run.
Hold jump or crouch key to start or stop flying Hold the jump key to take off, and the crouch key to land.
Skip the pre-jump crouch (jump instantly) Jumps straight away, without the short crouch first.

Mouse

Option What it does
Show me in Mouselook See your own body when you look down in first person.
Third-person shooter camera The mouse steers the camera around you; movement follows the camera. See Camera and clicking.
Avatar faces camera direction With the shooter camera, your avatar always faces where the camera looks.
Mouselook mouse sensitivity How fast the view turns in mouselook. Invert flips up and down.
Single click on land No action or Move to clicked point (walk there).
Double click on land No action, Move to clicked point, or Teleport to clicked point.
Play sound on collisions A bump sound when you run into things.
Cinematic head tracking In third person, the camera follows and tilts with your head's movement. Roll damping levels the tilt.
Camera follows bone Pins the camera to a part of your avatar's skeleton.
Right-click drag orbits camera Hold right-click and drag to orbit around the spot you clicked. Orbit follows avatar keeps the orbit point with you as you move.
Both mouse buttons walk While steering with the left button on your avatar, also hold the right button to walk.
Left-click never sits me Left-click only touches objects set to sit on click; right-click → Sit here to sit.
Clicking my avatar keeps camera Clicking yourself doesn't snap the camera back behind you.
Show system avatar bodies Draws the classic built-in avatar bodies. Turn off if everyone wears mesh bodies.
Other Devices Joystick, gamepad and 3D mouse (SpaceNavigator) settings.